Searched refs:kTextureTargetMismatch (Results 1 – 4 of 4) sorted by relevance
146 context->validationError(GL_INVALID_OPERATION, err::kTextureTargetMismatch); in ValidateBindTexture()
520 MSG kTextureTargetMismatch = "Textarget must match the texture target type."; variable
5334 context->validationError(GL_INVALID_OPERATION, kTextureTargetMismatch); in ValidateFramebufferTexture2D()5354 context->validationError(GL_INVALID_OPERATION, kTextureTargetMismatch); in ValidateFramebufferTexture2D()5377 context->validationError(GL_INVALID_OPERATION, kTextureTargetMismatch); in ValidateFramebufferTexture2D()5399 context->validationError(GL_INVALID_OPERATION, kTextureTargetMismatch); in ValidateFramebufferTexture2D()
1723 context->validationError(GL_INVALID_OPERATION, kTextureTargetMismatch); in ValidateFramebufferTexture2DOES()