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Searched refs:kTextureToBufferBlittingAlignment (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_common.h155 constexpr uint32_t kTextureToBufferBlittingAlignment = 256; in ANGLE_GL_OBJECTS_X() local
DFrameBufferMtl.mm1478 (dstBufferOffset % mtl::kTextureToBufferBlittingAlignment))