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Searched refs:kVertex (Results 1 – 25 of 47) sorted by relevance

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/external/skia/include/private/
DSkSLProgramKind.h20 kVertex, enumerator
/external/deqp-deps/amber/src/
Dbuffer.h59 kVertex, enumerator
69 kVertex = 0, enumerator
/external/deqp-deps/amber/src/vulkan/
Dvertex_buffer.cc29 return rate == InputRate::kVertex ? VK_VERTEX_INPUT_RATE_VERTEX in GetVkInputRate()
Dengine_vulkan.cc507 vertex_buffer->SetData(0, buf.get(), InputRate::kVertex, buf->GetFormat(), 0, in DoDrawRect()
595 vertex_buffer->SetData(0, buf.get(), InputRate::kVertex, buf->GetFormat(), 0, in DoDrawGrid()
Dvertex_buffer_test.cc154 vertex_buffer_->SetData(location, buffer.get(), InputRate::kVertex, format, in SetData()
/external/skia/src/gpu/vk/
DGrVkBuffer.cpp92 case GrGpuBufferType::kVertex: in Make()
187 case GrGpuBufferType::kVertex: in buffer_type_to_access_flags()
DGrVkUtil.cpp80 return SkSL::ProgramKind::kVertex; in vk_shader_stage_to_skiasl_kind()
/external/skia/src/gpu/dawn/
DGrDawnBuffer.cpp15 case GrGpuBufferType::kVertex: in GrGpuBufferTypeToDawnUsageBit()
/external/skia/src/gpu/mock/
DGrMockOpTarget.h22 sizeof(fStaticVertexData), GrGpuBufferType::kVertex, kDynamic_GrAccessPattern); in GrMockOpTarget()
/external/skia/src/gpu/
DGrShaderUtils.cpp230 case SkSL::ProgramKind::kVertex: typeName = "Vertex"; break; in PrintShaderBanner()
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp86 case SkSL::ProgramKind::kVertex: in GrCompileHLSLShader()
135 return compile(SkSL::ProgramKind::kVertex, kVertex_GrShaderType) && in loadHLSLFromCache()
634 if (!compile(SkSL::ProgramKind::kVertex, kVertex_GrShaderType) || in finalize()
DGrD3DBuffer.cpp235 SkASSERT(this->intendedType() == GrGpuBufferType::kVertex || in validate()
/external/skia/src/gpu/gl/
DGrGLVertexArray.cpp114 gpu->bindBuffer(GrGpuBufferType::kVertex, vertexBuffer); in set()
DGrGLBuffer.cpp89 case GrGpuBufferType::kVertex: in gr_to_gl_access_pattern()
/external/skia/gm/
Dfwidth_squircle.cpp219 sizeof(vertices), GrGpuBufferType::kVertex, kStatic_GrAccessPattern, vertices); in onPrepare()
Dclockwise.cpp210 sizeof(vertices), GrGpuBufferType::kVertex, kStatic_GrAccessPattern, vertices); in onPrepare()
/external/skia/tests/
DTraceMemoryDumpTest.cpp84 GrGLBuffer::Make(gpu, kMemorySize, GrGpuBufferType::kVertex, kDynamic_GrAccessPattern); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
DGrPipelineDynamicStateTest.cpp221 sk_sp<const GrBuffer> vbuff(rp->createBuffer(sizeof(vdata), GrGpuBufferType::kVertex, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
/external/skia/bench/
DSkSLBench.cpp577 compiler.moduleForProgramKind(SkSL::ProgramKind::kVertex); in RunSkSLMemoryBenchmarks()
/external/skia/src/sksl/codegen/
DSkSLMetalCodeGenerator.cpp1540 case ProgramKind::kVertex: in writeFunctionDeclaration()
1600 } else if (fProgram.fConfig->fKind == ProgramKind::kVertex) { in writeFunctionDeclaration()
1963 case ProgramKind::kVertex: in writeReturnStatementFromMain()
2043 if (fProgram.fConfig->fKind == ProgramKind::kVertex) { in writeInputStruct()
2060 if (fProgram.fConfig->fKind == ProgramKind::kVertex) { in writeOutputStruct()
2080 } else if (fProgram.fConfig->fKind == ProgramKind::kVertex) { in writeOutputStruct()
2094 if (fProgram.fConfig->fKind == ProgramKind::kVertex) { in writeOutputStruct()
DSkSLGLSLCodeGenerator.cpp852 bool positionWorkaround = fProgram.fConfig->fKind == ProgramKind::kVertex && in writeBinaryExpression()
1050 this->write(fProgram.fConfig->fKind == ProgramKind::kVertex ? "attribute " in writeModifiers()
1482 case ProgramKind::kVertex: { in generateCode()
/external/skia/src/gpu/ops/
DGrTriangulatingPathRenderer.cpp113 fVertexBuffer = fResourceProvider->createBuffer(size, GrGpuBufferType::kVertex, in lock()
372 GrGpuBufferType::kVertex, in createNonAAMesh()
/external/skia/src/gpu/mtl/
DGrMtlBuffer.mm193 this->intendedType() == GrGpuBufferType::kVertex ||
DGrMtlPipelineStateBuilder.mm577 SkSL::ProgramKind::kVertex,
608 SkSL::ProgramKind::kVertex,
773 SkSL::ProgramKind::kVertex,
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp360 SkSL::ProgramKind::kVertex, in finalize()
599 !compileShader(SkSL::ProgramKind::kVertex, in PrecompileProgram()

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