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Searched refs:kVertex_GrShaderType (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp121 &outShaderModules[kVertex_GrShaderType], in loadShadersFromCache()
123 shaders[kVertex_GrShaderType], in loadShadersFromCache()
124 inputs[kVertex_GrShaderType]); in loadShadersFromCache()
264 *sksl[kVertex_GrShaderType], in finalize()
265 &shaderModules[kVertex_GrShaderType], in finalize()
268 &shaders[kVertex_GrShaderType], in finalize()
269 &inputs[kVertex_GrShaderType]); in finalize()
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm576 cached_sksl[kVertex_GrShaderType],
579 &msl[kVertex_GrShaderType],
580 &inputs[kVertex_GrShaderType],
603 if (msl[kVertex_GrShaderType].empty() || msl[kFragment_GrShaderType].empty()) {
605 if (msl[kVertex_GrShaderType].empty()) {
610 &msl[kVertex_GrShaderType],
611 &inputs[kVertex_GrShaderType],
632 sksl[kVertex_GrShaderType] = GrShaderUtils::PrettyPrint(fVS.fCompilerString);
645 shaderLibraries[kVertex_GrShaderType] = this->compileMtlShaderLibrary(
646 msl[kVertex_GrShaderType],
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/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp357 if (glsl[kVertex_GrShaderType].empty()) { in finalize()
361 *sksl[kVertex_GrShaderType], in finalize()
363 &glsl[kVertex_GrShaderType], in finalize()
370 if (!this->compileAndAttachShaders(glsl[kVertex_GrShaderType], programID, in finalize()
498 allShaders.appendf("// Vertex SKSL\n%s\n", sksl[kVertex_GrShaderType]->c_str()); in checkLinkStatus()
505 allShaders.appendf("// Vertex GLSL\n%s\n", glsl[kVertex_GrShaderType].c_str()); in checkLinkStatus()
600 shaders[kVertex_GrShaderType], in PrecompileProgram()
/external/skia/tools/gpu/
DMemoryCache.cpp117 file.write(shaders[kVertex_GrShaderType].c_str(), in writeShadersToDisk()
118 shaders[kVertex_GrShaderType].size()); in writeShadersToDisk()
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp135 return compile(SkSL::ProgramKind::kVertex, kVertex_GrShaderType) && in loadHLSLFromCache()
634 if (!compile(SkSL::ProgramKind::kVertex, kVertex_GrShaderType) || in finalize()
672 fGpu, fProgramInfo, rootSig, std::move(shaders[kVertex_GrShaderType]), in finalize()
/external/skqp/include/private/
DGrTypesPriv.h402 kVertex_GrShaderType, enumerator
412 kVertex_GrShaderFlag = 1 << kVertex_GrShaderType,
/external/skia/tools/viewer/
DViewer.cpp2494 stringBox("##VP", &entry.fShader[kVertex_GrShaderType]); in drawImGui()
2634 return std::tie(a->fShader[kFragment_GrShaderType], a->fShader[kVertex_GrShaderType]) < in dumpShadersToResources()
2635 std::tie(b->fShader[kFragment_GrShaderType], b->fShader[kVertex_GrShaderType]); in dumpShadersToResources()
2652 const SkSL::String& vertText = entry->fShader[kVertex_GrShaderType]; in dumpShadersToResources()
/external/skia/include/private/
DGrTypesPriv.h355 kVertex_GrShaderType, enumerator