Searched refs:kVertex_GrShaderType (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 121 &outShaderModules[kVertex_GrShaderType], in loadShadersFromCache() 123 shaders[kVertex_GrShaderType], in loadShadersFromCache() 124 inputs[kVertex_GrShaderType]); in loadShadersFromCache() 264 *sksl[kVertex_GrShaderType], in finalize() 265 &shaderModules[kVertex_GrShaderType], in finalize() 268 &shaders[kVertex_GrShaderType], in finalize() 269 &inputs[kVertex_GrShaderType]); in finalize()
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/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.mm | 576 cached_sksl[kVertex_GrShaderType], 579 &msl[kVertex_GrShaderType], 580 &inputs[kVertex_GrShaderType], 603 if (msl[kVertex_GrShaderType].empty() || msl[kFragment_GrShaderType].empty()) { 605 if (msl[kVertex_GrShaderType].empty()) { 610 &msl[kVertex_GrShaderType], 611 &inputs[kVertex_GrShaderType], 632 sksl[kVertex_GrShaderType] = GrShaderUtils::PrettyPrint(fVS.fCompilerString); 645 shaderLibraries[kVertex_GrShaderType] = this->compileMtlShaderLibrary( 646 msl[kVertex_GrShaderType], [all …]
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 357 if (glsl[kVertex_GrShaderType].empty()) { in finalize() 361 *sksl[kVertex_GrShaderType], in finalize() 363 &glsl[kVertex_GrShaderType], in finalize() 370 if (!this->compileAndAttachShaders(glsl[kVertex_GrShaderType], programID, in finalize() 498 allShaders.appendf("// Vertex SKSL\n%s\n", sksl[kVertex_GrShaderType]->c_str()); in checkLinkStatus() 505 allShaders.appendf("// Vertex GLSL\n%s\n", glsl[kVertex_GrShaderType].c_str()); in checkLinkStatus() 600 shaders[kVertex_GrShaderType], in PrecompileProgram()
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/external/skia/tools/gpu/ |
D | MemoryCache.cpp | 117 file.write(shaders[kVertex_GrShaderType].c_str(), in writeShadersToDisk() 118 shaders[kVertex_GrShaderType].size()); in writeShadersToDisk()
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 135 return compile(SkSL::ProgramKind::kVertex, kVertex_GrShaderType) && in loadHLSLFromCache() 634 if (!compile(SkSL::ProgramKind::kVertex, kVertex_GrShaderType) || in finalize() 672 fGpu, fProgramInfo, rootSig, std::move(shaders[kVertex_GrShaderType]), in finalize()
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/external/skqp/include/private/ |
D | GrTypesPriv.h | 402 kVertex_GrShaderType, enumerator 412 kVertex_GrShaderFlag = 1 << kVertex_GrShaderType,
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/external/skia/tools/viewer/ |
D | Viewer.cpp | 2494 stringBox("##VP", &entry.fShader[kVertex_GrShaderType]); in drawImGui() 2634 return std::tie(a->fShader[kFragment_GrShaderType], a->fShader[kVertex_GrShaderType]) < in dumpShadersToResources() 2635 std::tie(b->fShader[kFragment_GrShaderType], b->fShader[kVertex_GrShaderType]); in dumpShadersToResources() 2652 const SkSL::String& vertText = entry->fShader[kVertex_GrShaderType]; in dumpShadersToResources()
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/external/skia/include/private/ |
D | GrTypesPriv.h | 355 kVertex_GrShaderType, enumerator
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