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Searched refs:kVerticesPerQuad (Results 1 – 3 of 3) sorted by relevance

/external/skqp/src/gpu/ops/
DGrMeshDrawOp.cpp71 kVerticesPerQuad, kIndicesPerQuad, quadsToDraw); in QuadHelper()
DGrMeshDrawOp.h56 static const int kVerticesPerQuad = 4; variable
DGrSmallPathRenderer.cpp376 if (instanceCount > SK_MaxS32 / kVerticesPerQuad) { in onPrepareDraws()
380 kVerticesPerQuad * instanceCount, in onPrepareDraws()
798 mesh->setIndexedPatterned(flushInfo->fIndexBuffer, kIndicesPerQuad, kVerticesPerQuad, in flush()
803 flushInfo->fVertexOffset += kVerticesPerQuad * flushInfo->fInstancesToFlush; in flush()