Searched refs:kVerticesPerQuad (Results 1 – 3 of 3) sorted by relevance
71 kVerticesPerQuad, kIndicesPerQuad, quadsToDraw); in QuadHelper()
56 static const int kVerticesPerQuad = 4; variable
376 if (instanceCount > SK_MaxS32 / kVerticesPerQuad) { in onPrepareDraws()380 kVerticesPerQuad * instanceCount, in onPrepareDraws()798 mesh->setIndexedPatterned(flushInfo->fIndexBuffer, kIndicesPerQuad, kVerticesPerQuad, in flush()803 flushInfo->fVertexOffset += kVerticesPerQuad * flushInfo->fInstancesToFlush; in flush()