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Searched refs:keepFramePointer (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DTargetOptionsImpl.cpp26 if (MF.getSubtarget().getFrameLowering()->keepFramePointer(MF)) in DisableFramePointerElim()
/external/llvm-project/llvm/lib/CodeGen/
DTargetOptionsImpl.cpp26 if (MF.getSubtarget().getFrameLowering()->keepFramePointer(MF)) in DisableFramePointerElim()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARM/
DARMFrameLowering.h44 bool keepFramePointer(const MachineFunction &MF) const override;
DARMFrameLowering.cpp82 bool ARMFrameLowering::keepFramePointer(const MachineFunction &MF) const { in keepFramePointer() function in ARMFrameLowering
/external/llvm-project/llvm/lib/Target/ARM/
DARMFrameLowering.h44 bool keepFramePointer(const MachineFunction &MF) const override;
DARMFrameLowering.cpp82 bool ARMFrameLowering::keepFramePointer(const MachineFunction &MF) const { in keepFramePointer() function in ARMFrameLowering
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DTargetFrameLowering.h221 virtual bool keepFramePointer(const MachineFunction &MF) const { in keepFramePointer() function
/external/llvm-project/llvm/include/llvm/CodeGen/
DTargetFrameLowering.h264 virtual bool keepFramePointer(const MachineFunction &MF) const { in keepFramePointer() function