Searched refs:l_glActiveTexture (Results 1 – 2 of 2) sorted by relevance
106 #define glActiveTexture l_glActiveTexture891 ANGLE_UTIL_EXPORT extern PFNGLACTIVETEXTUREPROC l_glActiveTexture;
98 ANGLE_UTIL_EXPORT PFNGLACTIVETEXTUREPROC l_glActiveTexture; variable913 l_glActiveTexture = reinterpret_cast<PFNGLACTIVETEXTUREPROC>(loadProc("glActiveTexture")); in LoadGLES()