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Searched refs:l_glAttachShader (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dgles_loader_autogen.h107 #define glAttachShader l_glAttachShader
892 ANGLE_UTIL_EXPORT extern PFNGLATTACHSHADERPROC l_glAttachShader;
Dgles_loader_autogen.cpp99 ANGLE_UTIL_EXPORT PFNGLATTACHSHADERPROC l_glAttachShader; variable
914 l_glAttachShader = reinterpret_cast<PFNGLATTACHSHADERPROC>(loadProc("glAttachShader")); in LoadGLES()