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Searched refs:l_glCompileShader (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dgles_loader_autogen.h126 #define glCompileShader l_glCompileShader
911 ANGLE_UTIL_EXPORT extern PFNGLCOMPILESHADERPROC l_glCompileShader;
Dgles_loader_autogen.cpp118 ANGLE_UTIL_EXPORT PFNGLCOMPILESHADERPROC l_glCompileShader; variable
938 l_glCompileShader = reinterpret_cast<PFNGLCOMPILESHADERPROC>(loadProc("glCompileShader")); in LoadGLES()