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Searched refs:l_glCreateShader (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dgles_loader_autogen.h132 #define glCreateShader l_glCreateShader
917 ANGLE_UTIL_EXPORT extern PFNGLCREATESHADERPROC l_glCreateShader;
Dgles_loader_autogen.cpp124 ANGLE_UTIL_EXPORT PFNGLCREATESHADERPROC l_glCreateShader; variable
947 l_glCreateShader = reinterpret_cast<PFNGLCREATESHADERPROC>(loadProc("glCreateShader")); in LoadGLES()