Searched refs:l_glDeleteShader (Results 1 – 2 of 2) sorted by relevance
138 #define glDeleteShader l_glDeleteShader923 ANGLE_UTIL_EXPORT extern PFNGLDELETESHADERPROC l_glDeleteShader;
130 ANGLE_UTIL_EXPORT PFNGLDELETESHADERPROC l_glDeleteShader; variable955 l_glDeleteShader = reinterpret_cast<PFNGLDELETESHADERPROC>(loadProc("glDeleteShader")); in LoadGLES()