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Searched refs:l_glGetActiveAttrib (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dgles_loader_autogen.h160 #define glGetActiveAttrib l_glGetActiveAttrib
945 ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEATTRIBPROC l_glGetActiveAttrib;
Dgles_loader_autogen.cpp152 ANGLE_UTIL_EXPORT PFNGLGETACTIVEATTRIBPROC l_glGetActiveAttrib; variable
982 l_glGetActiveAttrib = reinterpret_cast<PFNGLGETACTIVEATTRIBPROC>(loadProc("glGetActiveAttrib")); in LoadGLES()