Searched refs:l_glGetAttachedShaders (Results 1 – 2 of 2) sorted by relevance
162 #define glGetAttachedShaders l_glGetAttachedShaders947 ANGLE_UTIL_EXPORT extern PFNGLGETATTACHEDSHADERSPROC l_glGetAttachedShaders;
154 ANGLE_UTIL_EXPORT PFNGLGETATTACHEDSHADERSPROC l_glGetAttachedShaders; variable985 l_glGetAttachedShaders = in LoadGLES()