Searched refs:l_glGetShaderivRobustANGLE (Results 1 – 2 of 2) sorted by relevance
526 #define glGetShaderivRobustANGLE l_glGetShaderivRobustANGLE1334 ANGLE_UTIL_EXPORT extern PFNGLGETSHADERIVROBUSTANGLEPROC l_glGetShaderivRobustANGLE;
530 ANGLE_UTIL_EXPORT PFNGLGETSHADERIVROBUSTANGLEPROC l_glGetShaderivRobustANGLE; variable1596 l_glGetShaderivRobustANGLE = in LoadGLES()