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Searched refs:l_glPushMatrix (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dgles_loader_autogen.h92 #define glPushMatrix l_glPushMatrix
877 ANGLE_UTIL_EXPORT extern PFNGLPUSHMATRIXPROC l_glPushMatrix;
Dgles_loader_autogen.cpp84 ANGLE_UTIL_EXPORT PFNGLPUSHMATRIXPROC l_glPushMatrix; variable
899 l_glPushMatrix = reinterpret_cast<PFNGLPUSHMATRIXPROC>(loadProc("glPushMatrix")); in LoadGLES()