Searched refs:l_glPushMatrix (Results 1 – 2 of 2) sorted by relevance
92 #define glPushMatrix l_glPushMatrix877 ANGLE_UTIL_EXPORT extern PFNGLPUSHMATRIXPROC l_glPushMatrix;
84 ANGLE_UTIL_EXPORT PFNGLPUSHMATRIXPROC l_glPushMatrix; variable899 l_glPushMatrix = reinterpret_cast<PFNGLPUSHMATRIXPROC>(loadProc("glPushMatrix")); in LoadGLES()