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Searched refs:l_glShadeModel (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dgles_loader_autogen.h96 #define glShadeModel l_glShadeModel
881 ANGLE_UTIL_EXPORT extern PFNGLSHADEMODELPROC l_glShadeModel;
Dgles_loader_autogen.cpp88 ANGLE_UTIL_EXPORT PFNGLSHADEMODELPROC l_glShadeModel; variable
903 l_glShadeModel = reinterpret_cast<PFNGLSHADEMODELPROC>(loadProc("glShadeModel")); in LoadGLES()