Searched refs:l_glShaderSource (Results 1 – 2 of 2) sorted by relevance
204 #define glShaderSource l_glShaderSource990 ANGLE_UTIL_EXPORT extern PFNGLSHADERSOURCEPROC l_glShaderSource;
197 ANGLE_UTIL_EXPORT PFNGLSHADERSOURCEPROC l_glShaderSource; variable1044 l_glShaderSource = reinterpret_cast<PFNGLSHADERSOURCEPROC>(loadProc("glShaderSource")); in LoadGLES()