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Searched refs:l_glUniform1ui (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dgles_loader_autogen.h296 #define glUniform1ui l_glUniform1ui
1082 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1UIPROC l_glUniform1ui;
Dgles_loader_autogen.cpp289 ANGLE_UTIL_EXPORT PFNGLUNIFORM1UIPROC l_glUniform1ui; variable
1170 l_glUniform1ui = reinterpret_cast<PFNGLUNIFORM1UIPROC>(loadProc("glUniform1ui")); in LoadGLES()