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Searched refs:l_glUniform2ui (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dgles_loader_autogen.h297 #define glUniform2ui l_glUniform2ui
1083 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2UIPROC l_glUniform2ui;
Dgles_loader_autogen.cpp290 ANGLE_UTIL_EXPORT PFNGLUNIFORM2UIPROC l_glUniform2ui; variable
1171 l_glUniform2ui = reinterpret_cast<PFNGLUNIFORM2UIPROC>(loadProc("glUniform2ui")); in LoadGLES()