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Searched refs:l_glUniform3ui (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dgles_loader_autogen.h298 #define glUniform3ui l_glUniform3ui
1084 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3UIPROC l_glUniform3ui;
Dgles_loader_autogen.cpp291 ANGLE_UTIL_EXPORT PFNGLUNIFORM3UIPROC l_glUniform3ui; variable
1172 l_glUniform3ui = reinterpret_cast<PFNGLUNIFORM3UIPROC>(loadProc("glUniform3ui")); in LoadGLES()