Searched refs:l_glUniform3ui (Results 1 – 2 of 2) sorted by relevance
298 #define glUniform3ui l_glUniform3ui1084 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3UIPROC l_glUniform3ui;
291 ANGLE_UTIL_EXPORT PFNGLUNIFORM3UIPROC l_glUniform3ui; variable1172 l_glUniform3ui = reinterpret_cast<PFNGLUNIFORM3UIPROC>(loadProc("glUniform3ui")); in LoadGLES()