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Searched refs:l_glUniform4ui (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dgles_loader_autogen.h299 #define glUniform4ui l_glUniform4ui
1085 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4UIPROC l_glUniform4ui;
Dgles_loader_autogen.cpp292 ANGLE_UTIL_EXPORT PFNGLUNIFORM4UIPROC l_glUniform4ui; variable
1173 l_glUniform4ui = reinterpret_cast<PFNGLUNIFORM4UIPROC>(loadProc("glUniform4ui")); in LoadGLES()