Searched refs:l_glUniform4ui (Results 1 – 2 of 2) sorted by relevance
299 #define glUniform4ui l_glUniform4ui1085 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4UIPROC l_glUniform4ui;
292 ANGLE_UTIL_EXPORT PFNGLUNIFORM4UIPROC l_glUniform4ui; variable1173 l_glUniform4ui = reinterpret_cast<PFNGLUNIFORM4UIPROC>(loadProc("glUniform4ui")); in LoadGLES()