Searched refs:language_feature (Results 1 – 2 of 2) sorted by relevance
2933 std::string ReservedNamesTest::getLanguageFeatureName(_language_feature language_feature) const in getLanguageFeatureName()2937 switch (language_feature) in getLanguageFeatureName()4884 …ring ReservedNamesTest::getShaderBody(_shader_type shader_type, _language_feature language_feature, in getShaderBody() argument4938 if (language_feature == LANGUAGE_FEATURE_ATOMIC_COUNTER) in getShaderBody()4944 if (language_feature == LANGUAGE_FEATURE_ATTRIBUTE) in getShaderBody()4950 if (language_feature == LANGUAGE_FEATURE_CONSTANT) in getShaderBody()4956 if (language_feature == LANGUAGE_FEATURE_FUNCTION_ARGUMENT_NAME) in getShaderBody()4964 if (language_feature == LANGUAGE_FEATURE_FUNCTION_NAME) in getShaderBody()4972 if (language_feature == LANGUAGE_FEATURE_INPUT) in getShaderBody()4986 if (language_feature == LANGUAGE_FEATURE_INPUT_BLOCK_INSTANCE_NAME) in getShaderBody()[all …]
260 std::string getLanguageFeatureName(_language_feature language_feature) const;262 std::string getShaderBody(_shader_type shader_type, _language_feature language_feature,267 bool isStructAllowed(_shader_type shader_type, _language_feature language_feature) const;