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Searched refs:language_feature (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl3cCommonBugsTests.cpp2933 std::string ReservedNamesTest::getLanguageFeatureName(_language_feature language_feature) const in getLanguageFeatureName()
2937 switch (language_feature) in getLanguageFeatureName()
4884 …ring ReservedNamesTest::getShaderBody(_shader_type shader_type, _language_feature language_feature, in getShaderBody() argument
4938 if (language_feature == LANGUAGE_FEATURE_ATOMIC_COUNTER) in getShaderBody()
4944 if (language_feature == LANGUAGE_FEATURE_ATTRIBUTE) in getShaderBody()
4950 if (language_feature == LANGUAGE_FEATURE_CONSTANT) in getShaderBody()
4956 if (language_feature == LANGUAGE_FEATURE_FUNCTION_ARGUMENT_NAME) in getShaderBody()
4964 if (language_feature == LANGUAGE_FEATURE_FUNCTION_NAME) in getShaderBody()
4972 if (language_feature == LANGUAGE_FEATURE_INPUT) in getShaderBody()
4986 if (language_feature == LANGUAGE_FEATURE_INPUT_BLOCK_INSTANCE_NAME) in getShaderBody()
[all …]
Dgl3cCommonBugsTests.hpp260 std::string getLanguageFeatureName(_language_feature language_feature) const;
262 std::string getShaderBody(_shader_type shader_type, _language_feature language_feature,
267 bool isStructAllowed(_shader_type shader_type, _language_feature language_feature) const;