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Searched refs:lastArraySlice (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp122 unsigned lastArraySlice = firstArraySlice + desc.Texture2DArray.ArraySize; in ImageIndexConflictsWithUAV() local
126 (mipLevel == mipSlice && gl::RangeUI(firstArraySlice, lastArraySlice) in ImageIndexConflictsWithUAV()