Searched refs:lastArraySlice (Results 1 – 1 of 1) sorted by relevance
122 unsigned lastArraySlice = firstArraySlice + desc.Texture2DArray.ArraySize; in ImageIndexConflictsWithUAV() local126 (mipLevel == mipSlice && gl::RangeUI(firstArraySlice, lastArraySlice) in ImageIndexConflictsWithUAV()