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Searched refs:lastAttachedShaderType (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DProgram.cpp1778 const ShaderType lastAttachedShaderType = getLastAttachedShaderStageType(); in updateProgramInterfaceOutputs() local
1780 if (lastAttachedShaderType == ShaderType::Fragment) in updateProgramInterfaceOutputs()
1785 if (lastAttachedShaderType == ShaderType::Compute) in updateProgramInterfaceOutputs()
1791 Shader *shader = getAttachedShader(lastAttachedShaderType); in updateProgramInterfaceOutputs()