Searched refs:lastPreFragmentExecutable (Results 1 – 1 of 1) sorted by relevance
254 const ProgramExecutable &lastPreFragmentExecutable = shaderProgram->getExecutable(); in updateTransformFeedbackMembers() local256 lastPreFragmentExecutable.mTransformFeedbackStrides; in updateTransformFeedbackMembers()258 lastPreFragmentExecutable.mLinkedTransformFeedbackVaryings; in updateTransformFeedbackMembers()