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Searched refs:lastResolveLevel (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrPathTessellator.cpp158 int lastResolveLevel = 0; in prepare() local
164 endLocations[lastResolveLevel] = instanceLocations[resolveLevel]; in prepare()
165 lastResolveLevel = resolveLevel; in prepare()
168 endLocations[lastResolveLevel] = instanceData + totalInstanceCount * 4; in prepare()