Searched refs:lastVertexProcessingStage (Results 1 – 1 of 1) sorted by relevance
244 ShaderType lastVertexProcessingStage = in updateTransformFeedbackMembers() local246 if (lastVertexProcessingStage == ShaderType::InvalidEnum) in updateTransformFeedbackMembers()251 Program *shaderProgram = getShaderProgram(lastVertexProcessingStage); in updateTransformFeedbackMembers()544 ShaderType lastVertexProcessingStage = in link() local546 if (lastVertexProcessingStage == ShaderType::InvalidEnum) in link()551 Program *tfProgram = getShaderProgram(lastVertexProcessingStage); in link()