Searched refs:last_sampler (Results 1 – 3 of 3) sorted by relevance
115 GLint last_sampler; glGetIntegerv(GL_SAMPLER_BINDING, &last_sampler); in ImGui_ImplOpenGL3_RenderDrawData() local215 if (glBindSampler) glBindSampler(0, last_sampler); in ImGui_ImplOpenGL3_RenderDrawData()
469 if (i915->last_sampler && in i915_emit_state()470 memcmp(intel->batch.map + i915->last_sampler, in i915_emit_state()475 i915->last_sampler = unwind; in i915_emit_state()816 i915->last_sampler = 0; in i915_new_batch()
259 GLuint last_sampler; member