Searched refs:last_slot (Results 1 – 7 of 7) sorted by relevance
632 int last_slot = vue_map->num_slots - 1; in emit_urb_writes() local633 while (last_slot > 0 && in emit_urb_writes()634 (vue_map->slot_to_varying[last_slot] == BRW_VARYING_SLOT_PAD || in emit_urb_writes()635 outputs[vue_map->slot_to_varying[last_slot]].file == BAD_FILE)) { in emit_urb_writes()636 last_slot--; in emit_urb_writes()735 if (length == 8 || (length > 0 && slot == last_slot)) in emit_urb_writes()759 inst->eot = slot == last_slot && stage != MESA_SHADER_GEOMETRY; in emit_urb_writes()
486 size_t last_slot = static_cast<size_t>(-1); in PartitionPurgePage() local505 last_slot = slot_index; in PartitionPurgePage()557 last_slot = slot_index; in PartitionPurgePage()583 if (i != last_slot) in PartitionPurgePage()
520 int first_slot = ~0, first_nf = ~0, last_slot = ~0; in try_reserve() local528 last_slot = i; in try_reserve()550 assert(first_slot != ~0 && last_slot != ~0); in try_reserve()553 if (last_slot >= 5) in try_reserve()573 while ((++i <= last_slot) && !slots[i]); in try_reserve()574 if (i <= last_slot) in try_reserve()610 if (i == last_slot + 1) { in try_reserve()
192 last_slot = entries[-1].slot194 for slot in range(last_slot + 1):
431 int last_slot = (instr.dest.write_mask & 0x8) ? 4 : 3; in emit_alu_trans_op1() local432 for (int i = 0; i < last_slot; ++i) { in emit_alu_trans_op1()439 if (i == (last_slot - 1)) ir->set_flag(alu_last_instr); in emit_alu_trans_op1()
5056 const int last_slot = 3; in cayman_emit_unary_double_raw() local5060 for (int i = 0 ; i < last_slot; i++) { in cayman_emit_unary_double_raw()5074 if (bc->chip_class != CAYMAN || i == last_slot - 1) in cayman_emit_unary_double_raw()5130 int last_slot = (inst->Dst[0].Register.WriteMask & 0x8) ? 4 : 3; in cayman_emit_float_instr() local5132 for (i = 0 ; i < last_slot; i++) { in cayman_emit_float_instr()5146 if (i == last_slot - 1) in cayman_emit_float_instr()5391 int last_slot = (inst->Dst[0].Register.WriteMask & 0x8) ? 4 : 3; in cayman_trig() local5399 for (i = 0; i < last_slot; i++) { in cayman_trig()5409 if (i == last_slot - 1) in cayman_trig()5717 int last_slot = (inst->Dst[0].Register.WriteMask & 0x8) ? 4 : 3; in cayman_pow() local[all …]
3063 int last_slot = start_slot + num_sampler_views; in vrend_set_num_sampler_views() local3066 for (i = last_slot; i < ctx->sub->views[shader_type].num_views; i++) in vrend_set_num_sampler_views()3069 ctx->sub->views[shader_type].num_views = last_slot; in vrend_set_num_sampler_views()