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Searched refs:last_texture (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/intel/tools/imgui/
Dimgui_impl_opengl3.cpp114 GLint last_texture; glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture); in ImGui_ImplOpenGL3_RenderDrawData() local
214 glBindTexture(GL_TEXTURE_2D, last_texture); in ImGui_ImplOpenGL3_RenderDrawData()
239 GLint last_texture; in ImGui_ImplOpenGL3_CreateFontsTexture() local
240 glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture); in ImGui_ImplOpenGL3_CreateFontsTexture()
252 glBindTexture(GL_TEXTURE_2D, last_texture); in ImGui_ImplOpenGL3_CreateFontsTexture()
307 GLint last_texture, last_array_buffer, last_vertex_array; in ImGui_ImplOpenGL3_CreateDeviceObjects() local
308 glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture); in ImGui_ImplOpenGL3_CreateDeviceObjects()
412 glBindTexture(GL_TEXTURE_2D, last_texture); in ImGui_ImplOpenGL3_CreateDeviceObjects()