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Searched refs:last_token_was_space (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/glsl/glcpp/
Dglcpp-lex.l154 if (! parser->last_token_was_space) { in glcpp_lex_update_state_per_token()
155 parser->last_token_was_space = 1; in glcpp_lex_update_state_per_token()
158 parser->last_token_was_space = 1; in glcpp_lex_update_state_per_token()
162 parser->last_token_was_space = 0; in glcpp_lex_update_state_per_token()
Dglcpp.h196 int last_token_was_space; member
Dglcpp-parse.y1487 parser->last_token_was_space = 0; in glcpp_parser_create()