Searched refs:late_alloc_wave64 (Results 1 – 3 of 3) sorted by relevance
334 unsigned late_alloc_wave64 = 0; /* The limit is per SA. */ in si_emit_graphics() local344 late_alloc_wave64 = 0; in si_emit_graphics()346 late_alloc_wave64 = num_cu_per_sh - 2; in si_emit_graphics()348 late_alloc_wave64 = (num_cu_per_sh - 2) * 4; in si_emit_graphics()355 late_alloc_wave64_gs = late_alloc_wave64; in si_emit_graphics()371 late_alloc_wave64 = 0; in si_emit_graphics()380 late_alloc_wave64 = 2; in si_emit_graphics()385 late_alloc_wave64 = (num_cu_per_sh - 2) * 4; in si_emit_graphics()388 if (late_alloc_wave64 > 2) in si_emit_graphics()396 S_00B11C_LIMIT(late_alloc_wave64)); in si_emit_graphics()
1165 unsigned late_alloc_wave64; /* The limit is per SA. */ in gfx10_shader_ngg() local1173 late_alloc_wave64 = 0; in gfx10_shader_ngg()1175 late_alloc_wave64 = num_cu_per_sh - 2; /* All CUs enabled */ in gfx10_shader_ngg()1177 late_alloc_wave64 = num_cu_per_sh * 10; in gfx10_shader_ngg()1179 late_alloc_wave64 = num_cu_per_sh * 4; in gfx10_shader_ngg()1183 late_alloc_wave64 = MIN2(late_alloc_wave64, 64); in gfx10_shader_ngg()1186 late_alloc_wave64 = MIN2(late_alloc_wave64, 127); in gfx10_shader_ngg()1190 S_00B204_CU_EN(0xffff) | S_00B204_SPI_SHADER_LATE_ALLOC_GS_GFX10(late_alloc_wave64)); in gfx10_shader_ngg()
5152 unsigned late_alloc_wave64 = 0; /* The limit is per SA. */ in si_init_cs_preamble_state() local5161 late_alloc_wave64 = 0; in si_init_cs_preamble_state()5163 late_alloc_wave64 = num_cu_per_sh - 2; in si_init_cs_preamble_state()5165 late_alloc_wave64 = (num_cu_per_sh - 2) * 4; in si_init_cs_preamble_state()5174 late_alloc_wave64 = 0; in si_init_cs_preamble_state()5183 late_alloc_wave64 = 2; in si_init_cs_preamble_state()5188 late_alloc_wave64 = (num_cu_per_sh - 2) * 4; in si_init_cs_preamble_state()5191 if (late_alloc_wave64 > 2) in si_init_cs_preamble_state()5198 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(late_alloc_wave64)); in si_init_cs_preamble_state()