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Searched refs:layered (Results 1 – 25 of 143) sorted by relevance

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/external/apache-http/src/org/apache/http/conn/routing/
DHttpRoute.java74 private final LayerType layered; field in HttpRoute
103 TunnelType tunnelled, LayerType layered) { in HttpRoute() argument
116 if (layered == null) in HttpRoute()
117 layered = LayerType.PLAIN; in HttpRoute()
124 this.layered = layered; in HttpRoute()
142 boolean secure, TunnelType tunnelled, LayerType layered) { in HttpRoute() argument
143 this(local, target, toChain(proxies), secure, tunnelled, layered); in HttpRoute()
165 boolean secure, TunnelType tunnelled, LayerType layered) { in HttpRoute() argument
166 this(local, target, toChain(proxy), secure, tunnelled, layered); in HttpRoute()
321 return this.layered; in getLayerType()
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DRouteTracker.java79 private LayerType layered; field in RouteTracker
100 this.layered = LayerType.PLAIN; in RouteTracker()
213 this.layered = LayerType.LAYERED; in layerProtocol()
292 return this.layered; in getLayerType()
298 return (this.layered == LayerType.LAYERED); in isLayered()
320 this.tunnelled, this.layered); in toRoute()
355 (this.layered == that.layered); in equals()
394 hc ^= this.layered.hashCode(); in hashCode()
419 if (this.layered == LayerType.LAYERED) in toString()
/external/apache-http/src/org/apache/http/conn/scheme/
DScheme.java74 private final boolean layered; field in Scheme
112 this.layered = (factory instanceof LayeredSocketFactory); in Scheme()
155 return layered; in isLayered()
207 layered == s.layered && in equals()
223 hash = LangUtils.hashCode(hash, this.layered); in hashCode()
/external/mesa3d/src/mesa/main/
Dshaderimage.c562 GLint level, GLboolean layered, GLint layer, GLenum access, in set_image_binding() argument
571 u->Layered = layered; in set_image_binding()
584 GLuint unit, GLint level, GLboolean layered, GLint layer, in bind_image_texture() argument
594 set_image_binding(u, texObj, level, layered, layer, access, format); in bind_image_texture()
599 GLboolean layered, GLint layer, GLenum access, in _mesa_BindImageTexture_no_error() argument
609 bind_image_texture(ctx, texObj, unit, level, layered, layer, access, format); in _mesa_BindImageTexture_no_error()
614 GLboolean layered, GLint layer, GLenum access, in _mesa_BindImageTexture() argument
655 bind_image_texture(ctx, texObj, unit, level, layered, layer, access, format); in _mesa_BindImageTexture()
660 GLboolean layered, GLint layer, GLenum access, in _mesa_BindImageTextureEXT() argument
680 bind_image_texture(ctx, texObj, index, level, layered, layer, access, format); in _mesa_BindImageTextureEXT()
Dshaderimage.h87 GLboolean layered, GLint layer, GLenum access,
92 GLboolean layered, GLint layer, GLenum access,
97 GLboolean layered, GLint layer, GLenum access,
Dtexturebindless.c283 GLboolean layered, GLint layer, GLenum format) in find_imghandleobj() argument
289 if (u->TexObj == texObj && u->Level == level && u->Layered == layered && in find_imghandleobj()
298 GLint level, GLboolean layered, GLint layer, GLenum format) in get_image_handle() argument
312 imgHandleObj = find_imghandleobj(texObj, level, layered, layer, format); in get_image_handle()
325 imgObj.Layered = layered; in get_image_handle()
787 _mesa_GetImageHandleARB_no_error(GLuint texture, GLint level, GLboolean layered, in _mesa_GetImageHandleARB_no_error() argument
799 return get_image_handle(ctx, texObj, level, layered, layer, format); in _mesa_GetImageHandleARB_no_error()
803 _mesa_GetImageHandleARB(GLuint texture, GLint level, GLboolean layered, in _mesa_GetImageHandleARB() argument
838 if (!layered && layer > _mesa_get_texture_layers(texObj, level)) { in _mesa_GetImageHandleARB()
866 if (layered && !_mesa_tex_target_is_layered(texObj->Target)) { in _mesa_GetImageHandleARB()
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Dtexturebindless.h97 _mesa_GetImageHandleARB_no_error(GLuint texture, GLint level, GLboolean layered,
101 _mesa_GetImageHandleARB(GLuint texture, GLint level, GLboolean layered,
Dfbobject.c535 GLuint layer, GLboolean layered) in set_texture_attachment() argument
560 att->Layered = layered; in set_texture_attachment()
3455 bool layered, const char *caller, in get_texture_for_framebuffer_err() argument
3474 const GLenum error = layered ? GL_INVALID_VALUE : in get_texture_for_framebuffer_err()
3497 const char *caller, GLboolean *layered) in check_layered_texture_target() argument
3499 *layered = GL_TRUE; in check_layered_texture_target()
3517 *layered = GL_FALSE; in check_layered_texture_target()
3769 GLuint layer, GLboolean layered) in _mesa_framebuffer_texture() argument
3801 level, samples, layer, layered); in _mesa_framebuffer_texture()
3984 GLboolean layered = GL_FALSE; in frame_buffer_texture() local
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/external/deqp/doc/testspecs/GLES31/
Dfunctional.geometry_shading.txt53 max_framebuffer_* and framebuffer_* test verify layered fbo limits, states
80 layered.* tests geometry shader layered rendering targeting a cubemap, 3D,
96 layered rendering. In invocation_per_layer cases, shader invocation writes only
/external/grpc-grpc/src/core/
DREADME.md4 Python, PHP, NodeJS, Objective-C) are layered on top of this library.
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_clear.c140 make_nir_clear_vertex_shader(struct st_context *st, bool layered) in make_nir_clear_vertex_shader() argument
142 const char *shader_name = layered ? "layered clear VS" : "clear VS"; in make_nir_clear_vertex_shader()
155 layered ? 3 : 2, inputs, outputs, in make_nir_clear_vertex_shader()
/external/mesa3d/src/gallium/auxiliary/util/
Du_simple_shaders.h59 bool window_space, bool layered,
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h183 GLboolean layered,
405 : texture(0), level(0), layered(false), layer(0), access(GL_READ_ONLY), format(GL_R32UI) in ImageUnitBinding()
410 GLboolean layered; member
DStateManagerGL.cpp520 GLboolean layered, in bindImageTexture() argument
526 if (binding.texture != texture || binding.level != level || binding.layered != layered || in bindImageTexture()
531 binding.layered = layered; in bindImageTexture()
536 layered, layer, access, format); in bindImageTexture()
1044 imageUnit.layered, imageUnit.layer, imageUnit.access, in updateProgramImageBindings()
1049 bindImageTexture(imageUnitIndex, 0, imageUnit.level, imageUnit.layered, imageUnit.layer, in updateProgramImageBindings()
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderViewportLayerArrayTests.hpp156 …ufferTestCaseBase(deqp::Context& context, const char* name, const char* description, bool layered);
Dgl4cShaderViewportLayerArrayTests.cpp433 const char* description, bool layered) in ShaderLayerFramebufferTestCaseBase() argument
435 , m_layersNum(layered ? 4 : 1) in ShaderLayerFramebufferTestCaseBase()
/external/deqp/external/openglcts/docs/specs/
DCTS_ARB_shader_viewport_layer_array.txt65 shader has no effect if the framebuffer is not layered.
/external/mesa3d/docs/relnotes/
D19.0.6.rst113 - radv: do not use gfx fast depth clears for layered depth/stencil
D20.3.2.rst134 - mesa: fix layered framebuffer attachment target check
D10.1.2.rst129 - r600g: fix edge flags and layered rendering on R600-R700
/external/angle/extensions/
DANGLE_yuv_internal_format.txt95 in a layered extension and is outside the scope of this extension. The colorspace
/external/rust/crates/grpcio-sys/grpc/
DCONCEPTS.md5 provide a concrete implementation of the gRPC protocol, layered over HTTP/2.
/external/angle/src/libANGLE/
DContext_gles_3_1_autogen.h15 void bindImageTexture(GLuint unit, TextureID texturePacked, GLint level, GLboolean layered, \
/external/rust/crates/grpcio-sys/grpc/third_party/upb/
DDESIGN.md20 - layered, so the core is small and doesn't require descriptors.
/external/grpc-grpc/
DCONCEPTS.md5 provide a concrete implementation of the gRPC protocol, layered over HTTP/2.

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