Searched refs:layoutFlag (Results 1 – 3 of 3) sorted by relevance
243 bool usesBlockLayout (UniformFlags layoutFlag) const;331 …bool usesBlockLayout (UniformFlags layoutFlag) const { return m_interface.usesBlockLayout(… in usesBlockLayout()
250 bool ShaderInterface::usesBlockLayout (UniformFlags layoutFlag) const in usesBlockLayout()254 if (m_uniformBlocks[i]->getFlags() & layoutFlag) in usesBlockLayout()
627 for (const auto& layoutFlag : layoutFlags) in init() local633 std::string baseName = layoutFlag.name; in init()634 deUint32 baseFlags = layoutFlag.flags; in init()