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Searched refs:layout_id (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_swtnl_state.c303 if (!any_change && svga_render->layout_id != SVGA3D_INVALID_ID) { in svga_swtnl_update_vdecl()
307 if (svga_render->layout_id != SVGA3D_INVALID_ID) { in svga_swtnl_update_vdecl()
310 (svga->swc, svga_render->layout_id)); in svga_swtnl_update_vdecl()
317 if (svga->state.hw_draw.layout_id == svga_render->layout_id) in svga_swtnl_update_vdecl()
318 svga->state.hw_draw.layout_id = SVGA3D_INVALID_ID; in svga_swtnl_update_vdecl()
321 svga_render->layout_id); in svga_swtnl_update_vdecl()
324 svga_render->layout_id = in svga_swtnl_update_vdecl()
328 if (svga->state.hw_draw.layout_id != svga_render->layout_id) { in svga_swtnl_update_vdecl()
330 svga_render->layout_id)); in svga_swtnl_update_vdecl()
331 svga->state.hw_draw.layout_id = svga_render->layout_id; in svga_swtnl_update_vdecl()
Dsvga_swtnl_private.h46 SVGA3dElementLayoutId layout_id; /**< current element layout id */ member
Dsvga_pipe_vertex.c294 if (velems->id == svga->state.hw_draw.layout_id) in svga_delete_vertex_elements_state()
295 svga->state.hw_draw.layout_id = SVGA3D_INVALID_ID; in svga_delete_vertex_elements_state()
Dsvga_swtnl_backend.c247 svga_render->layout_id); in svga_vbuf_submit_state()
393 svga_render->layout_id = SVGA3D_INVALID_ID; in svga_vbuf_render_create()
Dsvga_draw.c120 SVGA3dElementLayoutId layout_id) in svga_hwtnl_vertex_decls() argument
124 hwtnl->cmd.vdecl_layout_id = layout_id; in svga_hwtnl_vertex_decls()
594 if (svga->state.hw_draw.layout_id != hwtnl->cmd.vdecl_layout_id) { in validate_vertex_buffers()
601 svga->state.hw_draw.layout_id = hwtnl->cmd.vdecl_layout_id; in validate_vertex_buffers()
Dsvga_context.h420 SVGA3dElementLayoutId layout_id; member