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Searched refs:lerp_1_float (Results 1 – 7 of 7) sorted by relevance

/external/skqp/src/shaders/
DSkComposeShader.cpp108 rec.fPipeline->append(SkRasterPipeline::lerp_1_float, &fLerpT); in onAppendStages()
/external/skqp/src/core/
DSkRasterPipeline.h57 M( lerp_u8) M( lerp_565) M( lerp_1_float) \
DSkRasterPipelineBlitter.cpp326 p.append(SkRasterPipeline::lerp_1_float, &fCurrentCoverage); in blitAntiH()
/external/skia/src/core/
DSkRasterPipeline.h69 M( lerp_u8) M( lerp_565) M( lerp_1_float) M(lerp_native) \
DSkRasterPipelineBlitter.cpp373 p.append(SkRasterPipeline::lerp_1_float, &fCurrentCoverage); in blitAntiH()
/external/skqp/src/opts/
DSkRasterPipeline_opts.h1472 STAGE(lerp_1_float, const float* c) { in STAGE() argument
3054 STAGE_PP(lerp_1_float, const float* f) {
/external/skia/src/opts/
DSkRasterPipeline_opts.h1752 STAGE(lerp_1_float, const float* c) { in STAGE() argument
3777 STAGE_PP(lerp_1_float, const float* f) {