/external/deqp/modules/gles2/functional/ |
D | es2fTextureCompletenessTests.cpp | 278 tcu::TextureLevel levelData (fmt); in createTexture() local 296 levelData.setSize(m_size.x(), m_size.y()); in createTexture() 297 clear(levelData.getAccess(), tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f)); in createTexture() 299 …RE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getD… in createTexture() 346 tcu::TextureLevel levelData (fmt); in createTexture() local 363 levelData.setSize(m_size.x(), m_size.y()); in createTexture() 364 clear(levelData.getAccess(), tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f)); in createTexture() 368 …TURE_2D, levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BYTE, levelData.getAccess().getD… in createTexture() 397 tcu::TextureLevel levelData (fmt); in createTexture() local 411 levelData.setSize(m_size.x(), m_size.y()); in createTexture() [all …]
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D | es2fTextureSpecificationTests.cpp | 633 tcu::TextureLevel levelData (fmt); in createTexture() local 650 levelData.setSize(levelW, levelH); in createTexture() 651 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 653 …glTexImage2D(GL_TEXTURE_2D, ndx, m_format, levelW, levelH, 0, m_format, m_dataType, levelData.getA… in createTexture() 678 tcu::TextureLevel levelData (fmt); in createTexture() local 695 levelData.setSize(levelW, levelH); in createTexture() 702 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 704 …MapFaces[face], ndx, m_format, levelW, levelH, 0, m_format, m_dataType, levelData.getAccess().getD… in createTexture() 730 tcu::TextureLevel levelData (fmt); in createTexture() local 754 levelData.setSize(levelW, levelH); in createTexture() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 335 tcu::TextureLevel levelData (glu::mapGLTransferFormat(transferFmt.format, transferFmt.dataType)); in createTexture() local 347 levelData.setSize(levelW, levelW, m_depth); in createTexture() 348 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 350 …, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getD… in createTexture() 373 tcu::TextureLevel levelData (glu::mapGLTransferFormat(transferFmt.format, transferFmt.dataType)); in createTexture() local 387 levelData.setSize(levelW, levelW, m_depth); in createTexture() 388 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 390 …, 0, levelW, levelW, m_depth, transferFmt.format, transferFmt.dataType, levelData.getAccess().getD… in createTexture() 612 tcu::TextureLevel levelData (glu::mapGLTransferFormat(fmt.format, fmt.dataType)); in createTexture() local 625 levelData.setSize(levelW, levelW, m_depth); in createTexture() [all …]
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D | es31fShaderFramebufferFetchTests.cpp | 1190 …tcu::TextureLevel levelData (glu::mapGLTransferFormat(m_transferFmt.format, m_transferFmt.dataTyp… in create2DTextureArrayMipMaps() local 1203 levelData.setSize(levelW, levelH, 1); in create2DTextureArrayMipMaps() 1205 clear(levelData.getAccess(), colors[level]); in create2DTextureArrayMipMaps() 1206 …at, levelW, levelH, 1, 0, m_transferFmt.format, m_transferFmt.dataType, levelData.getAccess().getD… in create2DTextureArrayMipMaps()
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D | es31fCopyImageTests.cpp | 1262 ArrayBuffer<deUint8>& levelData, in decompressTextureLevel() argument 1269 …levelData.setStorage(levelPixelSize.x() * levelPixelSize.y() * levelPixelSize.z() * decompressedFo… in decompressTextureLevel() 1270 …ecompressedFormat, levelPixelSize.x(), levelPixelSize.y(), levelPixelSize.z(), levelData.getPtr()); in decompressTextureLevel() 1305 de::ArrayBuffer<deUint8>& levelData = levelDatas[level]; in decompressTexture() local 1308 …decompressTextureLevel(decompressParams, levelData, levelAccess, compressedFormat, decompressedFor… in decompressTexture() 1508 ArrayBuffer<deUint8>& levelData = levelDatas[faceNdx][level]; in renderTextureCubemap() local 1510 …decompressTextureLevel(decompressParams, levelData, levelAccess, compressedFormat, decompressedFor… in renderTextureCubemap()
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/external/cldr/tools/java/org/unicode/cldr/tool/ |
D | GenerateCoverageLevels.java | 337 LevelData levelData = mapLevelData.get(locale); in summarizeCoverage() local 338 getMainData(locale, levelData, cldrFactory.make(locale, true)); in summarizeCoverage() 349 LevelData levelData = mapLevelData.get(locale); in summarizeCoverage() local 354 Counter<Level> missing = levelData.missing; in summarizeCoverage() 355 Counter<Level> found = levelData.found; in summarizeCoverage() 356 Relation<Level, R2<String, String>> samples = levelData.samples; in summarizeCoverage() 548 private static void getMainData(String locale, LevelData levelData, CLDRFile cldrFile) { in getMainData() argument 567 levelData.found.add(level, 1); in getMainData() 569 levelData.missing.add(level, 1); in getMainData() 571 Set<R2<String, String>> samplesAlready = levelData.samples.getAll(level); in getMainData() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 661 tcu::TextureLevel levelData (glu::mapGLTransferFormat(m_format, m_dataType)); in createTexture() local 675 levelData.setSize(levelW, levelH); in createTexture() 676 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 678 …URE_2D, ndx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, levelData.getAccess().getD… in createTexture() 716 tcu::TextureLevel levelData (glu::mapGLTransferFormat(m_format, m_dataType)); in createTexture() local 727 levelData.setSize(levelSize, levelSize); in createTexture() 734 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 736 …, ndx, m_internalFormat, levelSize, levelSize, 0, m_format, m_dataType, levelData.getAccess().getD… in createTexture() 762 tcu::TextureLevel levelData (glu::mapGLTransferFormat(transferFmt.format, transferFmt.dataType)); in createTexture() local 775 levelData.setSize(levelW, levelH, m_numLayers); in createTexture() [all …]
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/external/angle/src/libANGLE/capture/ |
D | FrameCapture.cpp | 4110 std::vector<uint8_t> &levelData = in captureCompressedTextureData() local 4190 ASSERT(static_cast<size_t>(levelOffset + pixelRowPitch) <= levelData.size()); in captureCompressedTextureData() 4191 memcpy(&levelData[levelOffset], &pixelData[pixelOffset], pixelRowPitch); in captureCompressedTextureData()
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