/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_image.c | 115 uint32_t level_width, level_height, level_depth; in v3d_setup_slices() local 118 level_height = u_minify(height, i); in v3d_setup_slices() 121 level_height = u_minify(pot_height, i); in v3d_setup_slices() 131 level_height *= 2; in v3d_setup_slices() 135 level_height = DIV_ROUND_UP(level_height, block_height); in v3d_setup_slices() 143 (level_width <= utile_w || level_height <= utile_h)) { in v3d_setup_slices() 146 level_height = align(level_height, utile_h); in v3d_setup_slices() 150 level_height = align(level_height, uif_block_h); in v3d_setup_slices() 154 level_height = align(level_height, uif_block_h); in v3d_setup_slices() 160 level_height = align(level_height, uif_block_h); in v3d_setup_slices() [all …]
|
/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_resource.c | 74 int level_height = slice->padded_height; in v3d_debug_resource_layout() local 89 level_height, in v3d_debug_resource_layout() 536 uint32_t level_width, level_height, level_depth; in v3d_setup_slices() local 539 level_height = u_minify(height, i); in v3d_setup_slices() 542 level_height = u_minify(pot_height, i); in v3d_setup_slices() 551 level_height *= 2; in v3d_setup_slices() 555 level_height = DIV_ROUND_UP(level_height, block_height); in v3d_setup_slices() 564 level_height <= utile_h)) { in v3d_setup_slices() 567 level_height = align(level_height, utile_h); in v3d_setup_slices() 572 level_height = align(level_height, uif_block_h); in v3d_setup_slices() [all …]
|
/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_resource.c | 358 uint32_t level_width, level_height; in vc4_setup_slices() local 361 level_height = height; in vc4_setup_slices() 364 level_height = u_minify(pot_height, i); in vc4_setup_slices() 372 level_height = align(level_height, 32); in vc4_setup_slices() 377 if (vc4_size_is_lt(level_width, level_height, in vc4_setup_slices() 381 level_height = align(level_height, utile_h); in vc4_setup_slices() 386 level_height = align(level_height, in vc4_setup_slices() 394 slice->size = level_height * slice->stride; in vc4_setup_slices() 412 level_width, level_height, in vc4_setup_slices()
|
/external/mesa3d/src/gallium/drivers/vc4/kernel/ |
D | vc4_validate.c | 681 uint32_t level_height = max(height >> i, 1u); in reloc_tex() local 687 size_is_lt(level_width, level_height, cpp)) { in reloc_tex() 694 aligned_height = round_up(level_height, utile_h * 8); in reloc_tex() 698 aligned_height = round_up(level_height, utile_h); in reloc_tex() 702 aligned_height = level_height; in reloc_tex() 711 i, level_width, level_height, in reloc_tex()
|
/external/tensorflow/tensorflow/tools/android/test/jni/object_tracking/ |
D | image_data.h | 59 int level_height = height; in InitPyramid() local 68 level_height /= 2; in InitPyramid()
|
/external/mesa3d/src/intel/vulkan/ |
D | anv_blorp.c | 1215 const unsigned level_height = anv_minify(image->extent.height, level); in anv_CmdClearColorImage() local 1230 0, 0, level_width, level_height, in anv_CmdClearColorImage() 1290 const unsigned level_height = anv_minify(image->extent.height, level); in anv_CmdClearDepthStencilImage() local 1297 0, 0, level_width, level_height, in anv_CmdClearDepthStencilImage() 1309 0, 0, level_width, level_height, in anv_CmdClearDepthStencilImage() 2093 uint32_t level_height = anv_minify(image->extent.height, level) / height_div; in anv_image_ccs_op() local 2135 0, 0, level_width, level_height); in anv_image_ccs_op()
|
/external/virglrenderer/src/ |
D | vrend_renderer.c | 7624 int64_t level_height = u_minify(res->base.height0, info->level); in vrend_renderer_transfer_write_iov() local 7626 … ((info->box->z * level_height + y) * stride + x * elsize); in vrend_renderer_transfer_write_iov() 9011 int level_height = u_minify(src_res->base.width0, info->src.level); in vrend_renderer_blit_int() local 9019 glBlitFramebuffer(0, 0, level_width, level_height, in vrend_renderer_blit_int() 9020 0, 0, level_width, level_height, in vrend_renderer_blit_int()
|