Searched refs:lightingType (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/effects/imagefilters/ |
D | SkLightingImageFilter.cpp | 286 static void lightBitmap(const BaseLightingType& lightingType, in lightBitmap() argument 306 *dptr++ = lightingType.light(topLeftNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 314 *dptr++ = lightingType.light(topNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 319 *dptr++ = lightingType.light(topRightNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 333 *dptr++ = lightingType.light(leftNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 341 *dptr++ = lightingType.light(interiorNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 346 *dptr++ = lightingType.light(rightNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 358 *dptr++ = lightingType.light(bottomLeftNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 366 *dptr++ = lightingType.light(bottomNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 371 *dptr++ = lightingType.light(bottomRightNormal(m, surfaceScale), surfaceToLight, in lightBitmap() [all …]
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/external/skqp/src/effects/imagefilters/ |
D | SkLightingImageFilter.cpp | 282 static void lightBitmap(const BaseLightingType& lightingType, in lightBitmap() argument 302 *dptr++ = lightingType.light(topLeftNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 310 *dptr++ = lightingType.light(topNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 315 *dptr++ = lightingType.light(topRightNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 329 *dptr++ = lightingType.light(leftNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 337 *dptr++ = lightingType.light(interiorNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 342 *dptr++ = lightingType.light(rightNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 354 *dptr++ = lightingType.light(bottomLeftNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 362 *dptr++ = lightingType.light(bottomNormal(m, surfaceScale), surfaceToLight, in lightBitmap() 367 *dptr++ = lightingType.light(bottomRightNormal(m, surfaceScale), surfaceToLight, in lightBitmap() [all …]
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