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Searched refs:lightingType (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/effects/imagefilters/
DSkLightingImageFilter.cpp286 static void lightBitmap(const BaseLightingType& lightingType, in lightBitmap() argument
306 *dptr++ = lightingType.light(topLeftNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
314 *dptr++ = lightingType.light(topNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
319 *dptr++ = lightingType.light(topRightNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
333 *dptr++ = lightingType.light(leftNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
341 *dptr++ = lightingType.light(interiorNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
346 *dptr++ = lightingType.light(rightNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
358 *dptr++ = lightingType.light(bottomLeftNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
366 *dptr++ = lightingType.light(bottomNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
371 *dptr++ = lightingType.light(bottomRightNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
[all …]
/external/skqp/src/effects/imagefilters/
DSkLightingImageFilter.cpp282 static void lightBitmap(const BaseLightingType& lightingType, in lightBitmap() argument
302 *dptr++ = lightingType.light(topLeftNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
310 *dptr++ = lightingType.light(topNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
315 *dptr++ = lightingType.light(topRightNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
329 *dptr++ = lightingType.light(leftNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
337 *dptr++ = lightingType.light(interiorNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
342 *dptr++ = lightingType.light(rightNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
354 *dptr++ = lightingType.light(bottomLeftNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
362 *dptr++ = lightingType.light(bottomNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
367 *dptr++ = lightingType.light(bottomRightNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
[all …]