Searched refs:lima_resource (Results 1 – 10 of 10) sorted by relevance
50 struct lima_resource { struct73 static inline struct lima_resource * argument74 lima_resource(struct pipe_resource *res) in lima_resource() function76 return (struct lima_resource *)res; in lima_resource()
82 struct lima_resource *res = lima_resource(pres); in lima_resource_create_scanout()89 setup_miptree(struct lima_resource *res, in setup_miptree()150 struct lima_resource *res; in lima_resource_create_bo()153 res = CALLOC_STRUCT(lima_resource); in lima_resource_create_bo()226 struct lima_resource *res = lima_resource(pres); in _lima_resource_create_with_modifiers()272 struct lima_resource *res = lima_resource(pres); in lima_resource_destroy()307 struct lima_resource *res = CALLOC_STRUCT(lima_resource); in lima_resource_from_handle()378 struct lima_resource *res = lima_resource(pres); in lima_resource_get_handle()433 struct lima_resource *res = lima_resource(pres); in lima_resource_set_damage_region()554 struct lima_resource *res = lima_resource(pres); in lima_transfer_map()[all …]
76 struct lima_resource *lima_res = lima_resource(prsc); in lima_texture_desc_set_res()274 struct lima_resource *rsc = lima_resource(texture->base.texture); in lima_update_textures()
52 struct lima_resource *res = lima_resource(cbs->res); in lima_ctx_buff_va()64 struct lima_resource *res = lima_resource(cbs->res); in lima_ctx_buff_map()
67 lima_resource.c \68 lima_resource.h \
280 struct lima_resource *res = lima_resource(pres); in lima_job_create_stream_bo()297 struct lima_resource *res = lima_resource(surf->base.texture); in lima_job_get_damage()308 struct lima_resource *res = lima_resource(surf->base.texture); in lima_fb_cbuf_needs_reload()785 struct lima_resource *res = lima_resource(zsbuf->texture); in lima_pack_wb_zsbuf_reg()809 struct lima_resource *res = lima_resource(cbuf->texture); in lima_pack_wb_cbuf_reg()
104 struct lima_resource *res = lima_resource(fb->base.cbufs[0]->texture); in lima_update_job_wb()113 struct lima_resource *res = lima_resource(fb->base.zsbuf->texture); in lima_update_job_wb()820 struct lima_resource *res = lima_resource(pvb->buffer.resource); in lima_update_gp_attribute_info()1072 ctx->index_res = lima_resource(indexbuf); in lima_draw_vbo_indexed()1075 ctx->index_res = lima_resource(info->index.resource); in lima_draw_vbo_indexed()
60 'lima_resource.c',61 'lima_resource.h',
247 struct lima_resource *index_res;
516 - lima: add layer_stride field to lima_resource struct