Searched refs:linkTimeUs (Results 1 – 6 of 6) sorted by relevance
290 m_info.linkTimeUs = 0; in link()296 m_info.linkTimeUs = deGetMicroseconds() - linkStart; in link()665 …og::Float("LinkTime", "Link time", "ms", QP_KEY_TAG_TIME, (float)programInfo.linkTimeUs / 1000.0f); in logShaderProgram()
67 deUint64 linkTimeUs; //!< Link time in microseconds (us). member69 ProgramInfo (void) : linkOk(false), linkTimeUs(0) {} in ProgramInfo()
458 buildInfo->program.linkTimeUs = 0; in buildProgram()543 buildInfo->program.linkTimeUs = 0; in buildProgram()
337 buildInfo->program.linkTimeUs = deGetMicroseconds()-linkStartTime; in compileShaderToSpirV()
811 if (programInfo.linkTimeUs != reference.linkTimeUs) in verify()
871 if (programInfo.linkTimeUs != reference.linkTimeUs) in verify()