Searched refs:linkValidateShaders (Results 1 – 2 of 2) sorted by relevance
837 bool linkValidateShaders(InfoLog &infoLog);
1481 if (!linkValidateShaders(mState.mExecutable->getInfoLog())) in linkImpl()1513 bool result = linkValidateShaders(infoLog); in linkImpl()3238 bool Program::linkValidateShaders(InfoLog &infoLog) in linkValidateShaders() function in gl::Program