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Searched refs:linkedStages (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DProgram.cpp1296 const ShaderBitSet linkedStages = mExecutable->getLinkedShaderStages(); in getFirstAttachedShaderStageType() local
1297 if (linkedStages.none()) in getFirstAttachedShaderStageType()
1302 return linkedStages.first(); in getFirstAttachedShaderStageType()
1307 const ShaderBitSet linkedStages = mExecutable->getLinkedShaderStages(); in getLastAttachedShaderStageType() local
1308 if (linkedStages.none()) in getLastAttachedShaderStageType()
1313 return linkedStages.last(); in getLastAttachedShaderStageType()