Searched refs:linkedTransformFeedbackStage (Results 1 – 2 of 2) sorted by relevance
72 const gl::ShaderType linkedTransformFeedbackStage = in link() local84 shaderType == linkedTransformFeedbackStage && in link()104 shaderType == linkedTransformFeedbackStage && in link()
966 gl::ShaderType linkedTransformFeedbackStage = glExecutable.getLinkedTransformFeedbackStage(); in createPipelineLayout() local968 linkedTransformFeedbackStage != gl::ShaderType::InvalidEnum && in createPipelineLayout()969 !programStates[linkedTransformFeedbackStage]->getLinkedTransformFeedbackVaryings().empty(); in createPipelineLayout()973 programStates[linkedTransformFeedbackStage]->getExecutable(); in createPipelineLayout()