Searched refs:lmInverse (Results 1 – 2 of 2) sorted by relevance
/external/skqp/src/shaders/ |
D | SkImageShader.cpp | 186 SkMatrix lmInverse; in asFragmentProcessor() local 187 if (!lm->invert(&lmInverse)) { in asFragmentProcessor() 229 lmInverse.postScale(scaleAdjust[0], scaleAdjust[1]); in asFragmentProcessor() 235 inner = GrBicubicEffect::Make(std::move(proxy), lmInverse, wrapModes, domainX, domainY); in asFragmentProcessor() 241 inner = GrTextureDomainEffect::Make(std::move(proxy), lmInverse, domain, in asFragmentProcessor() 244 inner = GrSimpleTextureEffect::Make(std::move(proxy), lmInverse, samplerState); in asFragmentProcessor()
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/external/skia/src/shaders/ |
D | SkImageShader.cpp | 323 SkMatrix lmInverse; in asFragmentProcessor() local 324 if (!lm->invert(&lmInverse)) { in asFragmentProcessor() 332 lmInverse); in asFragmentProcessor()
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