Searched refs:loadStoreRequiresShaderFloat16 (Results 1 – 1 of 1) sorted by relevance
658 bool loadStoreRequiresShaderFloat16; member in vkt::SpirVAssembly::__anonedfcea740111::TypeSnippetsBase960 loadStoreRequiresShaderFloat16 = true; in TypeSnippets()991 loadStoreRequiresShaderFloat16 = false; in TypeSnippets()1022 loadStoreRequiresShaderFloat16 = false; in TypeSnippets()3528 bool outFp16TypeUsage = outTypeSnippets->loadStoreRequiresShaderFloat16; in fillShaderSpec()3550 inFp16TypeUsage = inTypeSnippets->loadStoreRequiresShaderFloat16; in fillShaderSpec()3573 const bool loadStoreRequiresShaderFloat16 = inFp16TypeUsage || outFp16TypeUsage; in fillShaderSpec() local3574 … usesFP16Constants = constsUsesFP16Type || (needConstants && loadStoreRequiresShaderFloat16); in fillShaderSpec()4353 needsShaderFloat16 |= outTypeSnippets->loadStoreRequiresShaderFloat16; in createInstanceContext()