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Searched refs:loadVar (Results 1 – 2 of 2) sorted by relevance

/external/lua/src/
Dlundump.c58 #define loadVar(S,x) loadVector(S,&x,1) macro
95 loadVar(S, x); in loadNumber()
102 loadVar(S, x); in loadInteger()
/external/angle/src/compiler/translator/tree_ops/vulkan/
DReplaceForShaderFramebufferFetch.cpp778 TVariable *loadVar = in ReplaceLastFragData() local
780 replaceSubpassInputUtils.declareVariablesForFetch(kInputAttachmentZero, loadVar); in ReplaceLastFragData()
791 ReplaceVariableTraverser replaceTraverser(glLastFragDataVar, new TIntermSymbol(loadVar)); in ReplaceLastFragData()