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Searched refs:localMatrixUniform (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLGeometryProcessor.cpp408 UniformHandle* localMatrixUniform) { in WriteLocalCoord() argument
416 localMatrixUniform); in WriteLocalCoord()
DGrGLSLGeometryProcessor.h199 UniformHandle* localMatrixUniform);