Searched refs:local_pRenderPassBegin (Results 1 – 1 of 1) sorted by relevance
3170 safe_VkRenderPassBeginInfo *local_pRenderPassBegin = NULL; in DispatchCmdBeginRenderPass() local3173 local_pRenderPassBegin = new safe_VkRenderPassBeginInfo(pRenderPassBegin); in DispatchCmdBeginRenderPass()3175 … local_pRenderPassBegin->renderPass = layer_data->Unwrap(pRenderPassBegin->renderPass); in DispatchCmdBeginRenderPass()3178 … local_pRenderPassBegin->framebuffer = layer_data->Unwrap(pRenderPassBegin->framebuffer); in DispatchCmdBeginRenderPass()3180 WrapPnextChainHandles(layer_data, local_pRenderPassBegin->pNext); in DispatchCmdBeginRenderPass()3183 ….CmdBeginRenderPass(commandBuffer, (const VkRenderPassBeginInfo*)local_pRenderPassBegin, contents); in DispatchCmdBeginRenderPass()3184 if (local_pRenderPassBegin) { in DispatchCmdBeginRenderPass()3185 delete local_pRenderPassBegin; in DispatchCmdBeginRenderPass()4398 safe_VkRenderPassBeginInfo *local_pRenderPassBegin = NULL; in DispatchCmdBeginRenderPass2KHR() local4401 local_pRenderPassBegin = new safe_VkRenderPassBeginInfo(pRenderPassBegin); in DispatchCmdBeginRenderPass2KHR()[all …]