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Searched refs:local_pRenderPassBegin (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/generated/
Dlayer_chassis_dispatch.cpp3170 safe_VkRenderPassBeginInfo *local_pRenderPassBegin = NULL; in DispatchCmdBeginRenderPass() local
3173 local_pRenderPassBegin = new safe_VkRenderPassBeginInfo(pRenderPassBegin); in DispatchCmdBeginRenderPass()
3175local_pRenderPassBegin->renderPass = layer_data->Unwrap(pRenderPassBegin->renderPass); in DispatchCmdBeginRenderPass()
3178local_pRenderPassBegin->framebuffer = layer_data->Unwrap(pRenderPassBegin->framebuffer); in DispatchCmdBeginRenderPass()
3180 WrapPnextChainHandles(layer_data, local_pRenderPassBegin->pNext); in DispatchCmdBeginRenderPass()
3183 ….CmdBeginRenderPass(commandBuffer, (const VkRenderPassBeginInfo*)local_pRenderPassBegin, contents); in DispatchCmdBeginRenderPass()
3184 if (local_pRenderPassBegin) { in DispatchCmdBeginRenderPass()
3185 delete local_pRenderPassBegin; in DispatchCmdBeginRenderPass()
4398 safe_VkRenderPassBeginInfo *local_pRenderPassBegin = NULL; in DispatchCmdBeginRenderPass2KHR() local
4401 local_pRenderPassBegin = new safe_VkRenderPassBeginInfo(pRenderPassBegin); in DispatchCmdBeginRenderPass2KHR()
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