Searched refs:locationMap (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/compiler/translator/ |
D | ValidateVaryingLocations.cpp | 146 LocationMap *locationMap) in MarkVaryingLocations() argument 151 auto conflict = locationMap->find(offsetLocation); in MarkVaryingLocations() 152 if (conflict != locationMap->end()) in MarkVaryingLocations() 170 (*locationMap)[offsetLocation] = {varying, field}; in MarkVaryingLocations() 187 LocationMap locationMap; in ValidateShaderInterfaceAndAssignLocations() local 238 fieldLocationCount, &locationMap); in ValidateShaderInterfaceAndAssignLocations() 264 remainingLocations, &locationMap); in ValidateShaderInterfaceAndAssignLocations() 271 &locationMap); in ValidateShaderInterfaceAndAssignLocations()
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/external/llvm-project/mlir/include/mlir/IR/ |
D | AsmState.h | 44 AsmState(Operation *op, LocationMap *locationMap = nullptr);
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 479 std::map<std::string, int> locationMap; //! Map from symbol name to start location member 503 TCU_CHECK_INTERNAL(!de::contains(ret.locationMap, it->name)); in computeFragmentOutputLayout() 504 de::insert(ret.locationMap, it->name, location); in computeFragmentOutputLayout() 670 const int outLocation = de::lookup(m_outputLayout.locationMap, output.name); in execute() 719 …ntShader(shaderSpec, !hasFloatRenderTargets(renderCtx), m_outputLayout.locationMap, "vtx_out_", "o… in VertexShaderExecutor() 761 …ntShader(shaderSpec, !hasFloatRenderTargets(renderCtx), m_outputLayout.locationMap, "geom_out_", "… in GeometryShaderExecutor() 789 …ntShader(shaderSpec, !hasFloatRenderTargets(renderCtx), m_outputLayout.locationMap, "vtx_out_", "o… in FragmentShaderExecutor()
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/external/llvm-project/mlir/lib/IR/ |
D | AsmPrinter.cpp | 1059 explicit AsmStateImpl(Operation *op, AsmState::LocationMap *locationMap) in AsmStateImpl() argument 1061 locationMap(locationMap) {} in AsmStateImpl() 1083 if (locationMap) in registerOperationLocation() 1084 (*locationMap)[op] = std::make_pair(line, col); in registerOperationLocation() 1098 AsmState::LocationMap *locationMap; member in mlir::detail::AsmStateImpl 1103 AsmState::AsmState(Operation *op, LocationMap *locationMap) in AsmState() argument 1104 : impl(std::make_unique<AsmStateImpl>(op, locationMap)) {} in AsmState()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderExecutor.cpp | 310 std::map<std::string, int> locationMap; //! Map from symbol name to start location member 619 TCU_CHECK_INTERNAL(!de::contains(ret.locationMap, it->name)); in computeFragmentOutputLayout() 620 de::insert(ret.locationMap, it->name, location); in computeFragmentOutputLayout() 1332 const int outLocation = de::lookup(m_outputLayout.locationMap, output.name); in execute() 1448 …urce(generatePassthroughFragmentShader(shaderSpec, false, outputLayout.locationMap, "vtx_out_", "o… in generateSources() 1486 …urce(generatePassthroughFragmentShader(shaderSpec, false, outputLayout.locationMap, "geom_out_", "… in generateSources() 1517 …:FragmentSource(generateFragmentShader(shaderSpec, false, outputLayout.locationMap, "vtx_out_", "o… in generateSources()
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